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'Watch Dogs 2' Producer Denies Graphics Downgrade, But Its Visuals And Gameplay Will Be Better

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"Watch Dogs 2"
(Photo : Ubisoft) "Watch Dogs 2" won't feature any graphics downgrades at launch according to Ubisoft. In addition to touting an updated visual engine, its hacking gameplay and multiplayer have been expanded. "Watch Dogs 2" comes to PS4, Xbox One and PC on Nov. 15.

"Watch Dogs 2" is the next game from Ubisoft Montreal, and its developers want to be clear about the project's graphics and gameplay. Both aspects will have evolved, and there will be no downgrades at release.

The news comes to Design & Trend via the London Evening Standard's recent chat with senior producer Dominic Guay. In prep for the sequel's arrival, he strove to allay lingering fan concerns.

When the original "Watch Dogs" was first released, many gamers complained that the finished product wasn't necessarily representative of the visuals seen in prior trailers and demos. This discrepancy sparked industry-wide scrutiny of visual fidelity changes during development. For "Watch Dogs 2," Guay doesn't anticipate a repeat of that controversy. "The first showing of 'Watch Dogs' came in summer 2012, before anyone knew what the next gen of consoles and hardware would be," he clarified. "For 'Watch Dogs 2,' we are in a much more predictable context. We have been developing the game on our target platforms from the beginning."

That being said, those unimpressed by the graphics of the first title should see improvements in the follow up. Its engine is reportedly "an evolved version of the first opus technology" that allows for "long view distances with high-detail and atmospheric effects." "The lighting effects are more realistic, and the world [is] much more detailed and dynamic," Guay confirmed. In a sense, the end results should be slightly closer to that initial 2012 showcase this time around.

In addition to engine updates, however, are specific innovations in gameplay that define "Watch Dogs 2" beyond its realistic shine. Expanding on the mechanics established in the first entry, players will now be able to hack any car, character or vehicle that's encountered in the fictionalized San Francisco open world. Choices have also been added because certain points of interest can be hacked in multiple ways. Allusions were made to a new feature called Network Hacking and greater multiplayer presence, but further explanation wasn't offered.

In "Watch Dogs 2," players take control of a young man named Marcus Holloway. In collaboration with a hacktivist group called DedSec, he leverages technology to unravel the establishment underpinnings of San Francisco.

"Watch Dogs 2" comes to PS4, Xbox One and PC on Nov. 15.

What do you think about Ubisoft's graphics downgrade promise for "Watch Dogs 2?" Will its visuals and gameplay best its predecessor? Tell us in the poll and comments section!


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